One of the things I’ll say about FFOL is that a fair amount of narrative happens in every game turn and when you try to capture it all with photos it’s one hell of a long post…so apologies in advance.
Operation Womble 6th August 1937
While Sgt Bradley and his squad descended the slime coated ladder into the sewers, the Spanish volunteers set up their Hotchkiss machine gun…
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| And courtesy of ChatGPT’s graphics option…they opened fire to draw the defenders out. I felt compelled to shout “DAKKA DAKKA” at this point. Fortunately nobody was about. |
Once in the sewers Bradley’s team began to accumulate 1D6 worth of shock per turn, the first roll producing enough for all of them to suffer from it. Shock reduces movement and fire accuracy incrementally and can be hard to shake off unless the men are allowed to rest (ie do nothing).
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| To cap things off the BUF lads were to suffer from a run of really poor activation cards - none of which gave bonus buffs to performance. |
Hearing the commotion from the Hotchkiss the BLDV troops in the canteen grabbed the Lewis gun and raced towards the sound of gunfire…
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| A single random shell from the fighting way off board to the south (apologies for it not being painted yet) hits the Birmingham Road but causes no casualties… |
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| …because Sid Cooper and Michael O’Rorke had already abandoned the guard post adjacent to where the explosion occurred in order to catch the Hotchkiss team in the flank. |
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| Michael “Pedro” O’Rorke had not long returned from Spain where he’d been fighting the self same fascists in their own country. |
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| Now there’s never a good time to run out of ammo, but sometimes you can remedy the situation… |
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| …and sometimes you can’t. Emptying his own magazine Sid puts the mg gunner out of the fight and the loader down with a nasty wound. |
Perhaps out of breath from his sprint up the road, O’Rorke engages in a very weak attempt at melee with the remaining Hotchkiss team member. The combat goes on for two turns, in which there is much waving of handbags. Both protagonists are more in danger of catching a cold from the flapping of limp wrists than falling beneath a welter of furious blows.
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| No need for Queensbury rules with this pair. They spent two turns seemingly waving handkerchiefs at each other. |
Meanwhile back in the sewers, we’d reached turn four, and the BUF lads rolled to discover which of the over large storm drains they were now under. In a sudden change of luck they came up in one of the best spots under manhole number 3, though four turns wading through Brompton’s effluent had left them more like brown shirts than black shirts, lol.
It was a good spot because it was central to the majority of the buildings and the bulk of the defenders were now gathered in the carpet factory out of the way.
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| Sergeant “wild bill” Haskins gives the lmg team who’ve “still got the wind up” a ruddy good talking to. |
And then my kidneys, no doubt driven mad by the excitement decided to kill me.
Again.
The annoying thing is I spent several hundred euros the year before last, gravelling the drive, unaware that I had enough rocks in my kiddly diddly’s to have done the job for nowt. ((Sigh)).
Upon my somewhat shaky return from hospital 48hrs later…
The BUF’s Sergeant Bradley was first out of the manhole but hadn’t gone more than a dozen paces when a shot from Bob Catchpole sent him flying across the gravel.
Very much the worse for wear some of the other BUF boys began emerging into the daylight in their leaders wake, splitting up and staggering towards cover.
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| Only the lad on the left had managed to shake off his shock, the others had three apiece reducing their movement to a 2 inch crawl towards safety. |
Back down on the Birmingham Road Corporal Gonzalez puts the still ineffectual O’Rorke “out of the fight”. This was bad news because the BLDV force have been told that they can’t risk too many casualties in this action. If they lose two of their number they must withdraw and concede.
Enjoy your moment of triumph fella cos here comes Sid - and he’s loaded for bear!
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| “Gotcha now yer bugger! Err,” click, click, click… “ooh ‘eck hold on a mo mate it’s ruddy jammed!” |
Proving that its hard to run with a 3ft length of IZAL stuck to your shoe this poor chap (top) ends up with five shock markers (some from coming under fire) that reduces him to a blubbering immovable wreck.
Bob Catchpole, ignoring any advice to avoid an adverse melee result that might concede the game wades in with his size 10 hobnails as the other BUF troops scatter into the surrounding buildings.
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| On his next turn Bob hoofs the bloke in the nads a second time…unsurprisingly wounding him still further. |
Gonzalez - who’d been unwilling to “wait a mo” as requested had little option other than to run at Sid and engage in melee while he had the chance. Sid rolled as badly as he could and was immediately put out of the fight. With two lads now down the Brompton boys were forced to:concede and the game ended.
The BUF ended up in control to the railway sheds and the factory opposite the phone box, while the Brompton lads regrouped in the carpet factory. Brompton had three points for the first campaign game win but get nothing out of this one. The BUF now have seven points five for this high priority win and two for the two buildings they occupy. Each side is able to spend three points from their campaign total next time to bring a vehicle onto the table - if they deem this a prudent use of precious points.
The next game will kick off from these positions - but I suspect that’ll be in early March.
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| To the victor, the spoils. |
In other gaming news I was circling the Perry’s AWI section recently like a seagull spotting a five year old with a big bag of fish ‘n’ chips when I somehow stumbled across this instead at Gripping Beast…
I suspect this might be the answer to my moribund 100YW project so the AWI in 28mm (hat tip to Keith for the inspiration) will probably be on the back burner for a little bit longer.
Right I’m offski…Toodleooh mes amis.




















Superb report JBM, and good to balance out the campaign with a win for the Right I guess. Sorry to read about the enforced break midway through the game, are there any plans for an op to remove the internal gravel?
ReplyDeleteNot sure what happened there Keith, looks like blogger is up to its usual nonsense. No plans for removal of the gravel at the moment, and at 85 euro a ton (incl delivery) they’re not getting their hands on it until I’ve used some of it on the back patio. lol.
ReplyDeleteOooh, the gravel, that is painful, hope you are fully on the mend. It was a bit uphill for the Brompton Boys with just two casualties needed, but the fame / rules seem to give a very dynamic and intense game regardless.
ReplyDeleteI think the ‘sewer’ escapades could become a story in their own right!
Not sure I’ll be repeating the sewers escapade any time soon. One of the BUF lads became trapped down there at one point, immobilised by shock. Gravel yes it’s nasty. Probably even worse than man flu - if that’s possible!
DeleteThat was terrific Mark. So after lurching through the sewers, the Fash follow-through.
ReplyDeleteCan’t wait for the next instalment. Meanwhile, good luck with getting your stones sorted.
Chris/Nundanket
Cheers Chris, it only took six turns to play to a conclusion…thank goodness. Stones are all 4-5mm according to the quacks, so too small to operate. Apparently they’ll pass - which has made my toes curl in apprehension. Sadly this isn’t my first rodeo.
DeleteExcellent play-through, Mark, told with your usual panache. Stopped play for a medical emergency? Are you getting soft in your old age? Good to see that you are back in fighting shape.
ReplyDeleteThanks Jon. Yep I’m definitely getting soft these days. I’m not able to tough this sort of thing out without IV meds unfortunately. Can’t complain. Ambulance was here within 15 mins.Apart from instant IV meds I’d had a CT scan and a complete diagnosis within an hour. Marvellous.
DeleteGreat looking game and a fun report JBM. The differing casualty levels for both sides give a great campaign feel.
ReplyDeleteThat Spanish guy is certainly a veteran! He knew how to win a fight once he got back into the swing of things.
Bad luck about the stones. No fun at all, as I know from when my wife had them. I am glad the local emergency & medical staff are looking after you.
Cheers Ben, the casualty levels are tied to what the top brass on either side feel about the current scenarios importance. If the feel somethings of low importance they will be unwilling to lose lots of troops in pursuit of it. Your wife has my sympathy for the kidney stones. They’re no joke.
DeleteKidney stopped play , bad form! Seriously , glad you are feeling better and able to game on. Btw are the rules you use the Wiley ones? I discovered I have a number of them in the lead/paper pile which l got in the kickstarter ( ?) years ago. Never tried them and recently re buried them in the pile. Perhaps l must get them out and have a wee look. From your game I assume they work well with solo games. Any comments on the rules ?
ReplyDeleteAlan Tradgardland
Hi Alan, yeah kidneys stopping play is damnable bad form. Couldn’t get comfy enough to paint either! The rules I’ve been using are indeed the Wiley ones, and I’ve settled on these having tried everything from Nuts to John Lambshead’s diceless rules. For solo players they are neither better or worse than any other set I’ve tried, but where they win out (for me) over all the rest is the figure activation sequence which is playing card derived but elegant in its application. There is an element of strategy in choosing which units to activate and when. Another plus for me is that its companion rule set “bigger battles” uses the same mechanisms but applies character traits to units rather than individuals. The commonality of the rules makes it easier for my increasingly foggy memory to cope with things. I’m using fistful of lead for AVBCW and Bigger battles for my Indian Mutiny project. System uses D8, D10 and D12 as a reflection of an individual or units capabilities. in summary well worth a look if your not that into IGUGO or buckets of dice.
DeleteWhat a cracking AAR there Mark, with loads of lovely photos to enjoy too:)! The 'Izal' reference immediately took me back to primary school in the 1960's and the horror of outdoor toilets:(. The handbags and hankerchiefs fight was funny too! Sorry to hear about the old stones playing, but keep some and use them for rubble on the table when you have enough;).
ReplyDeleteHello Steve, I’m not sure there’s many that remember IZAL - other than me and you. What a pair of old farts. The company went bump in 1986 apparently, so that’s (if you will excuse the pun) a relief. Kidney stones as basing material. Mmm. You might be onto something there. I could be sitting on a goldmine!
DeleteThere was certainly a lot of narrative to cover in this game. I do really like your scenery and the interior modelling of the buildings. With using FFoL rules solo, do you add any mechanisms for managing the hand of cards?
ReplyDeleteHi Peter, there was probably a bit too much narrative to cover with a single blog post really wasn’t there, but in for a penny and all that. The hand of cards in FFOL is pretty small usually about 5 or 6 per side, so as long as I keep them separate for each force it’s easy to keep a track of. There are a couple of specific cards (6 from memory) that allow things like reloading, losing shock etc as well as an activation but again they’re not hard to remember. Every time you use a card to activate a figure it goes back into the main deck to be reshuffled for next turns deal. Easy peasy.
DeleteOne, hope the hospital visit did the trick and you're feeling more comfortable but two, and more importantly, really enjoyed that game report/story.. fantastic..
ReplyDeleteThanks Steve, all’s tickety boo at the moment, but I obviously can’t relax my guard for a second. Tricky beggars, kidneys. They can turn on you in an instant. Glad you enjoyed the game report!
DeleteSplendid stuff indeed Mark…
ReplyDeleteA cracking AAR/Ripping Yarn…
I have to tell you…There are better ways of getting stoned 🙀
All the best. Aly
Tee hee, though obviously I’ve no idea what you mean by that Aly. lol.
DeleteLovely report, thanks. I really like your close-up photo views, you really get in amongst the 'action'! In my mind, though, the venerable Hotchkiss MG would perhaps make more of a slow popping noise, perhaps even slightly irregular? 'Dakka Dakka Dakka' is more your MG34/MG42 perhaps?
ReplyDeleteSorry to hear about your medical emergency, not a lot of fun, full marks for getting back to the game after that - hope you're feeling better now!
Hey David, you might be onto something with the pop pop sound - I’m afraid I was a bit swept up in the moment. I think there’s a Vickers MG in the next one - any suggestions for the correct (ish) noise it’ll make will be gratefully received. :-)
DeleteSurely MG34/MG42 more your 'brrrrrrrrrrrrrrrrrrrrpppppp' I think??? 😁😁 Could be scope for a specialist post on what each gun sounds like I think..
DeleteOMG - what’ve I started?!
DeleteVery entertaining bat rep, a competition in incompetence from both sides, the best loser one I see, your 100 years war game sounds good, what about never mind the billhooks, I think I have a copy, it was pretty popular?
ReplyDeleteBest Iain
That’s got to be the quote of the year Iain. Isn’t all war a competition in incompetence? Very apt. I’ve got billhooks but my problem is that after playing four games with them (on the grand tactical scale) the French just don’t seem to stand a chance against massed longbows. On a single retinue level I think a game might be a bit more winnable - which is the level Ecorscheurs is pitched at. Can’t hurt to give it a go.
DeleteThoroughly enjoyed this batrep mate! I take it the good wife was not interested in playing this round, hence the solo effort?
ReplyDeleteGlad the stones didn’t cause more than the 48 hrs of discomfort :/ Yet to suffer those but it sounds like the chance becomes more prevalent as one gets older.
Hi Dai, nah she didn’t want to play. Too busy quilting or some such. Stones…yeah they’re a swine and they’ve been bugging me on and off since I was 50. I must’ve done some bad shit in a previous life and this is my penance. I suspect that since your a thoroughly decent cove so there’ll be no:need for any kind of karmic retribution in your case. lol.
DeleteO no no... my poor life choices prior to this currently stage would fill a 500 page novel. I'm due some penance and I am not looking forward to it.
Delete