Homebrew Rules

Friday, 19 April 2024

Gas bags over Lovitznia

As I revealed in an earlier post I have a bit of a “pash” for airships and especially fantasy / steampunk ones. Since Christmas I’ve been running a smallish campaign covering the 1890´s aerial conflict between the two Eastern European Imaginations of Maltovia and Lovitzna so I thought I’d bore the arse off everyone with a few piccies and a brief description of what’s what. If nothing else it’ll be a break from the ECW. 

Variety. 

You know.

Spice of life and all that.

Anywhoo…

The two countries (Maltovia and Lovitznia) were borrowed from my Penguin paperback copy of Capt W.E. Johns “Biggles Goes To War”. I was a big Biggles fan when I was little, which probably explains a lot.

Maltovia and Lovitznia’s border is long and difficult to traverse. In the south the two countries are separated by a high mountain range and in the north the border is marked by a thirty mile stretch of the river Dniepr.

In 1888 the Lovitznian High Council agreed the funding and construction of the Lovitznia Maltovia Friendship Bridge and by mid 1891 where my campaign begins it has finally been completed.

Not long after the bridge is finished the Maltovian government receives intelligence that the Lovitznian army is conducting “manoeuvres” within striking distance of the crossing. Reconnaissance by the Maltovian’s sole Aeroleve confirms the situation. The Lovitznian ambassador is summoned but denies any ill intent on behalf of his country. Maltovia begins to mobilise its small and ill equipped army and hurriedly arranges the purchase of a single outdated Montgolfier class cruiser recently decommissioned by France. Within days of its arrival it is pressed into service on a desperate mission.

The Maltovian high command concludes that only way to halt a Lovitznian invasion is to take away the ability to cross the Dniepr in any numbers. The shiny new bridge would have to go.

On June 4th 1891 the two machines of the Maltovian airforce took to the sky and headed east, the mew cruiser laden down with a clutch of bombs and the escorting aeroleve carrying half a dozen rockets. 

The rules used were my favourite Galleys and Galleons, modified for hexes and with the combat system changed to better suit my needs. So barely Galleys and Galleons at all come to think of it. 

The Montgolfier Class Cruiser (left - painted in Maltovian colours) leaving a cloud bank at high altitude and heading east at a tear arsing 40kmh. On the right is the Maltovian aeroleve (body of a small airship but fitted with wings to aid lift) and its battery of six forward firing rockets.

Seems the Lovitznians have also been shopping for an air force. This patrolling Danube class vessel could put a spanner in the works!

“And there’s more” - as Jimmy Cricket used to say. An ex Austro Hungarian Pfeil class vessel comes in as a Lovitznian back up.

Over the target. The Maltovian airforce scores two bomb hits on the bridge. Not enough to destroy it on this occasion but enough to prevent its use until its repaired. On the right the aeroleve fires a rocket (and misses).


The aeroleve attempts to pop a cap in the Lovitznian’s ass again (as I believe my American cousins might say) and misses (once more).

Now that the gloves have come off the Lovitznian airforce responds in kind. But un obligingly doesn’t miss.

Stat card for the Maltovian cruiser. Red dice indicates activation limiting damage and the two home made counters show damage to the engines and the command crew.

Job done, both Maltovian vessels high tail it for the exit and slip away without any further damage. I think it’s fair to say the Lovitznian Embassy won’t be hosting any more “cocktails and canapés” friendship nights in the near future.

Toodleooh. 


25 comments:

  1. Hello old chap,

    Got to say those models look really good! I am rather taken with the terrain layout as well - the mountains are suitably ‘Sound of Music-ish’…. :-)

    All the best,

    DC

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    1. Cheers DC they are a bit cartoony aren’t they! lol. I needed something tall to remind me that the airships can’t cross the hexes they occupy. Dangerous cross winds and such I imagine.

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  2. An Interesting looking game. I do like the your status cards and damage counters.

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    1. Thanks Peter If I spent half the time painting models instead of making game peripherals I’d probably have a decent collection by now. lol.

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  3. Very cool! Your ships, table, cards, and markers are all first rate. Looks ready to publish.

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    1. Dear God Jon, no! That’d expose me to the critical gaze of my peers. I’m too much of a shrinking violet for that kind of thing.

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  4. "'Bust' a cap" was what we used to say. Well, done, regardless, on usage (probably "pop" is a Mittel European derivation of same). Very inspiring vignette for enthusiasts of things Ruritania!

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    1. Thanks Ed, trust me to get the usage wrong. Every days a school day!

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  5. It all looks splendid. And very technical. I expect there’s chaps with extravagant whiskers in charge of everything.
    Chris/Nundanket

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    1. Well I think it’s closer to just one chap with extravagant whiskers tbh. But thanks for the kind words Chris. :- )

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  6. Nice storyline and a mention of Biggles ….. lovely !

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  7. Excellent visit to Ruritania! The chap who wrote Biggles used to live down the road next to the chip shop in the crack den, it wasn't a crack den then and I don't think there was a chip shop then but otherwise an entirely truthful account, theres a plaque on the wall, he adds feebly!
    Best Iain caveadsum1471

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    1. Thank you Iain, all I can think of now is the unpublished 60’s novel “Biggles rolls a fat one.”

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  8. They look good JBM...will there be ground forces involved too at some stage?

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    1. Hi Keith, yeah I’ve got some land ironclads in the same scale.

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  9. Air ships are kinda cool. I’d imagine that as long as elevation wasn’t a huge factor that any sea or space rules could work well with some adaptations. The rules that I use for Star Trek would probably work for this genre. 😀

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    1. Yeah Stew, they’re only naval ships in the air really aren’t they.

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  10. Splendid stuff JBM…
    A lovely looking little game indeed…
    More Gas Bags please 😁

    All the best. Aly

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  11. Wonderful models, table and game JBM!

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    1. Cheers Ben. It’s amazing the enjoyment I get out of just a few models and a bit of a back story.

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  12. Great to see these airships in action Mark and yet again they are calling to me for my 'planned' Victorian sci-fi games at some point in the dim and distant future!

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    1. Hey Steve, they do make an interesting diversion from the more run of the mill gaming stuff don’t they. I think you’ll like the aerial torpedo conversions I’ve done too. They’ll be in the next game.

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  13. Ohh, I like this. I have been pondering some all-aerial games of Galleys & Galleons, but still set within the renaissance/17th century era (or fantasy versions of such). You have inspired me to give it some more thought.

    It'll be a chance to use my flying island again :)

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    1. Anyone who has a flying island should use it as often as they can. I look forward to the results of you pondering.

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