Monday, 17 May 2021

Medieval mayhem with B.O.B.

This post was meant to be the next step in my ECW campaign but sadly...we now have house guests. (I know, right). Guests who expect the spare bedroom to be turned over to them for sleeping in, of all things, and guests who insist on eating their meals at the dining room table...otherwise known at Broom Towers as gaming platform B.

Anywhoo...while they were all off getting cold and thoroughly miserable at the beach I resolved to spend the five minutes they weren’t sucking at the teat of my largesse to test out some recent tinkering with my home brew WOTR rules and more importantly my “absent opponent”. 

One of my nobles with his household troops in a large company.

For the majority of my gaming life I’ve played solo battles using the “do the best thing for both sides” approach but in the last year I’ve noticed a bit of “favourite unit bias” creeping in. You know the one - where a bad combat result wasn’t quite what you thought was reasonable for your newly painted / best looking / most highly ranked chaps and the temptation to ignore or change the outcome insidiously creeps into your mind. In January I started using a basic Absent Opponent to control the manoeuvrings of the “other side” but in truth I wasn’t sure I’d got it quite right and so I continued to explore how other people had approached the problem. 

Weeks spent on the internet looking at AI algorithms and slick card systems made me realise that I didn’t want to spend every turn consulting a rabbit warren like decision tree nor did I want to construct an elaborate set of action cards for the enemy to draw from. 

Having settled on what I didn’t want, I created B.O.B. 

B.O.B. is, (as you’d quite rightly expect from me) a highly contrived acronym standing for my Battlefield Orders and Behaviour system. 

Having had a hand in creating my own nemesis as it were I’ve become tempted to go the rest of the way and dress up a potato, or perhaps a melon, in homemade (but period specific) military attire so that I can position it opposite me during a game - giving BOB a physical presence. The Current Mrs Broom rolled her eyes and sighed in approval when I mentioned the idea, so I suspect the concept has merit!*

I probably ought to mention as well that my home brew WOTR rules have undergone a massive transformation since they were last played in January, chiefly through the theft of a unit activation mechanism from Mr Cordery’s excellent Clash of Empires rules, discovered entirely by chance while researching project x.

In case anybody’s mildly interested in how B.O.B works I’ve sketched it out for you below.

Battlefield Orders and Behaviour - BOB

The absent opponents posture or “stance” may be defined as aggressive or defensive, and may differ across the width of the AO’s command. A single card drawn (from a deck of twelve) at the start of a game will determine the AO’s initial stance. The card is divided into three to reflect the two flanks and the centre of the battlefield and has icons showing which sections must adopt which posture.

 

A B.O.B. card also indicating a flank attack will be made.

Reading from left to right, (from the human players perspective) the areas include any unit in the 4 hexes on either flank or 5 hexes in the centre of a standard C&C battlefield. If a unit moves from one zone to another during the game, in its next activation it adopts whatever posture is indicated for the zone it now occupies.

 

Red triangles indicate an aggressive posture and blue squares a defensive one.

 

Activation

 

The AO’s units will behave according to their type within the confines of an aggressive or defensive posture such that:

 

Aggressive

 

o Aggressive - Missile units should firstly - try to shoot at targets, but if none are in range they should move in order to bring the closest one into range.

 

o Aggressive - Foot units should always try to move to melee the closest visible enemy. If none are in range they should move towards an objective (WOTR – units containing enemy leaders).

 

o Aggressive – Mounted knights (in WOTR) should ride straight at the closest enemy leaders position in order to engage in melee. They may ride straight through hexes of opposing levy leaving a disorder marker on them in the process but may not engage in combat. Other mounted unit types may only move towards opponents of equal or lesser quality (retinue or levy) with a view to engaging in melee – albeit without a charge combat bonus.

 

Defensive

 

o Defensive - Missile units should move towards the nearest cover (including adhoc defences and in hexes behind foot units) and if in cover already, fire or make ready. Units that have made ready must fire at a target as soon as it becomes visible or moves into range.

 

o Defensive - Foot units move in order to be adjacent to another friendly unit and may defend themselves in combat only.

 

o Defensive - Mounted knights should move to where the defence is weakest and dismount to be treated as foot (WOTR - replace mounted with a men at arms stand).

 

Changing posture

 

o Two melee losses, two combat induced retreats, two failed activations or the loss of a leader in a battlefield sector (in one turn) causes an involuntary move from aggressive to a defensive posture there.

 

Two defensive melee wins, all units activating in a battlefield sector (in one turn) or no enemy attacks or advances in the sector causes a shift from a defensive to an offensive posture. 

 

o Posture change occurs in the admin phase at the end of the turn. A card is taken from the pack (as an aide memoire) to replace the original and reflect the current posture stances across the battlefield.

The new game rules include fire arcs, zones of control, unit facing, ammo supply for archers, disorder due to terrain or combat, large units, class, and a bespoke set of combat dice in the manner of C&C (should they ever arrive from America).

The game in question never came to a conclusion since my soaked and sand encrusted “guests” returned bearing fish and chips sometime around turn 5. Though I was forced to surrender gaming platform B...the chips were pretty decent compensation. 

For what it’s worth my game tactics were to sit on the ridge line and lob arrows at his advancing units. His flanking force would arrive when a cumulative dice score (added to at the end of every turn) exceeded or equalled 21 and they would appear on the indicated flank, 3 hexes closer to my board edge than his most advanced unit. His crossbowmen had managed to get into the lee of the ridge without loss and their advanced position meant that when his flanking force arrived on turn 4 they came on behind my lines. Ouch. 

Bobs flanking unit came on behind my lines...ouch!

On my left I sent a group of men at arms into the woods where his archers had just arrived. Disordered by the terrain and the run downhill they never managed a crippling blow despite their expected combat superiority. 

Rumble in the jungle? Nah...more like lots of asthmatic wheezing as my men at arms legged it across the valley then clanked around in the undergrowth.

A quick view of the “at start” battlefield.

The tipping point came when the units forced to retire under my archery fire bunched up and were forced to flee through each other causing mass panic and unit disintegration. 

With numerous disordered markers accrued whilst retiring under archery fire, the units set off a cascade off disintegration when forced to flee through each other.

On their way to put the boot in...my Billmen set off after BOB’s fleeing long spears.

This happened just as his flanking force and the fish and chips arrived - so I’ll never know how things might have turned out.

Conclusion 

Overall I was very pleased with the new rules and how BOB worked. I couldn’t guarantee his behaviour in advance, but he didn’t do anything strange either. I only had one moment of “mmm, never thought of that” in which I decided that any unit with 3 disorder tokens has become so combat ineffective it should be removed as a loss, so I think I might actually print this lot out and use them again. It occurs to me that with a little added period flavour the mechanisms might work for the ECW as well.

If you’ve just worked your way through this lot then go and have a stiff drink. You’ve deserved it.

Ooh hold on. Before you go I thought I’d share this interesting fact with you. It’s something I came across when researching the Martini Henry for project x (I’m going to have to think of a better name than that soon). I’ll quote directly from my source - Mr Haythorthwaite’s seminal Colonial Wars Source Book...

“A bullet did not fly upon a level trajectory, but was affected by gravity during its flight, and the arcing trajectory which had to be used varied according to rifle, projectile and range. To hit a target at 700 yds, for example, firing over even ground, a Martini-Henry bullet had to describe an arc of which the highest point was more than TWENTY FEET above ground level.”

Cripes!

Tuesday, 13 April 2021

Reports of my death have been greatly exaggerated

Following a recent ill advised dalliance with fromage, post 10pm, I have been gifted with a prophetic dream / hallucinatory experience detailing the cause, if not the timing, of my eventual demise! 

I know! 

Handy or what! 

Anywhoo under “cause of death” on my death certificate (which is the only certificate I’ll ever have won by the way) will be the words...Greg’s Steak Bake. What’s weird about it (well apart from everything) is that I have no particular liking for pastry products in general or Greg’s in particular.  

The immediate fallout from this revelation is that I no longer feel able to travel to the end of Cardigan high street, where there is an actual Greg’s, (I mean would you chance it?) and I now anxiously scan the maps on my phone for other branches whenever TCMB and I dare to venture further afield. 

Such an unlikely ending shouldn’t come as much of a surprise when I think about it, because over the last few years there have been a number of occasions when I probably should have snuffed it by more conventional means and haven’t. For the purposes of brevity I shall gloss over the time I fell out of a tree onto my chainsaw and even the time I fell off this building… while trying to take down an unwanted satellite dish. (I did bring the dish down with me so not an entirely wasted effort).

Or even the time I nearly drowned in my own filth in this cellar due to a blocked septic tank pipe.

All that time spent contemplating my own mortality in A&E. All that precious wasted time. Doh. It seems possible that as long as I can continue to avoid these particular purveyors of hot and fatty comestibles I may in-fact live forever, an exciting enough prospect that when I discussed it with the current Mrs Broom she give a deep sigh of (I think) delight. 

So then unless I’m struck down in the street by a pasty wielding maniac, there’ll be no need for someone to engrave the words “Game over player 1. Insert coin to continue” on any tombstone of mine. 

Shame that.

Toodle ooh.


Sunday, 11 April 2021

Covid house blues

I called off my anticipated game this weekend thanks to the side effects of my first COVID jab,  however I did manage to finish off three more WOTR units. To that end I invite you to gasp in awe as I showcase my “work” through the medium of poor lighting and a crappy camera.




I also invested £10 to buy 128 hard to find ECW tomes at this chaps site. 

The Emperors Library

Here’s a screen grab of what I got for my dosh. Okay they’re all pdfs and not actual books, but hey... what do you expect for a tenner? The site covers loads of other periods so I thought I’d put this out there for anyone else that hasn’t seen it and might be interested. 

 1. A chronicle of the late intestine war in the three kingdoms
2. A Collection of original letters and papers, concerning the affairs of England, 1641 to 1660 vol.1
3. A Collection of original letters and papers, concerning the affairs of England, 1641 to 1660 vol.2
4. A discourse of the warr in Lancashire
5. A history of the life of Colonel Nathaniel Whetham, a forgotten soldier of the civil wars
6. A journal of the siege of Lathom House in Lancashire 1644
7. A narrative by John Ashburnham of his attendance on King Charles vol.1
8. A narrative by John Ashburnham of his attendance on King Charles vol.2
9. Charles I. in 1646 Letters of King Charles the First to Queen Henrietta Maria
10. Cromwell as a soldier
11. Cromwell in Ireland, a history of Cromwell's Irish campaign
12. Cromwell's army - a history of the English soldier during the Civil Wars, the Commonwealth and the Protectorate
13. Cromwell's Scotch campaigns 1650-51
14. Crosby records. A cavaliers note book; being notes, anecdotes, observations of William Blundell of Crosby, Lancashire, esquire, captain of dragoons ... in the royalist army of 1642
15. Heath's historical annual; or, The great civil war of Charles I. and the Parliament
16. Historical gleanings on the memorable field of Naseby
17. History of Charles the First and the English Revolution vol.1
18. History of Charles the First and the English Revolution vol.2
19. History of Richard Cromwell and the restoration of Charles II vol.1
20. History of Richard Cromwell and the restoration of Charles II vol.2
21. History of the Commonwealth and the Protectorate, 1649-1656 vol.1
22. History of the Commonwealth and the Protectorate, 1649-1656 vol.2
23. History of the Commonwealth and the Protectorate, 1649-1656 vol.3
24. History of the Commonwealth and the Protectorate, 1649-1656 vol.4
25. History of the great civil war, 1642-1649 vol.1
26. History of the great civil war, 1642-1649 vol.2
27. History of the great civil war, 1642-1649 vol.3
28. King and commonwealth, a history of the great rebellion
29. Letters and papers relating to the first Dutch war, 1652-1654 vol.1
30. Letters and papers relating to the first Dutch war, 1652-1654 vol.2
31. Letters and papers relating to the first Dutch war, 1652-1654 vol.3
32. Letters and papers relating to the first Dutch war, 1652-1654 vol.4
33. Letters and papers relating to the first Dutch war, 1652-1654 vol.5
34. Letters and papers relating to the first Dutch war, 1652-1654 vol.6
35. Letters from Roundhead officers written from Scotland and chiefly addressed to Captain Adam     Baynes
36. Memoirs of Prince Rupert, and the cavaliers. Including their private correspondence Vol.1
37. Memoirs of Prince Rupert, and the cavaliers. Including their private correspondence Vol.2
38. Memoirs of Prince Rupert, and the cavaliers. Including their private correspondence Vol.3
39. Memoirs of the civil war in Wales and the Marches, 1642-1649, Vol.1
40. Memoirs of the civil war in Wales and the Marches, 1642-1649, Vol.2
41. Memoirs of the two last years of the reign of King Charles I
42. Memorials of the great civil war in England from 1646 to 1652 Edited from original letters of Charles the First and of numerous other eminent persons Vol.1
43. Memorials of the great civil war in England from 1646 to 1652 Edited from original letters of Charles the First and of numerous other eminent persons Vol.2
44. Military Memoir of Col John Birch. Governor of Hereford in the Civil War
45. Monk; or, the fall of the republic and the restoration of the monarchy in England, in 1660
46. Monk's Contemporaries Biographic Studies on the English Revolution
47. Notes of the treaty carried on at Ripon between King Charles I. and the Covenanters of Scotland, 1640
48. Oliver Cromwell. H.H. the Lord Protector and the royalist insurrection against his government of March, 1655
49. Oliver Cromwell and the rule of the Puritans in England
50. Oliver Cromwell's Letters & speeches vol.1
51. Oliver Cromwell's Letters & speeches vol.2
52. Oliver Cromwell's Letters & speeches vol.3
53. Papers relating to proceedings in the county of Kent, 1642-46
54. Robert Blake, admiral and general at sea
55. Royalist father and Roundhead son; being the memoirs of the first and second earls of Denbigh, 1600-1675
56. Rupert, prince Palatine
57. Scotland and the Commonwealth. Letters and papers relating to the military government of Scotland
58. Select tracts relating to the civil wars in England, in the reign of King Charles the First by writers who were witnesses of the events which they describe Vol.1
59. Select tracts relating to the civil wars in England, in the reign of King Charles the First by writers who were witnesses of the events which they describe Vol.2
60. The army lists of the Roundheads and Cavaliers, containing the names of the officers in the royal and parliamentary armies of 1642
61. The autobiography of Joseph Lister, of Bradford in Yorkshire, to which is added a contemporary account of the defence of Bradford and capture of Leeds by the Parliamentarians in 1642
62. The champions of the crown
63. The civil war in Hampshire (1642-45) and the story of Basing House
64. The Civil War in Worcestershire, 1642-1646, and the Scotch invasion of 1651
65. The Covenanters in Moray and Ross
66. The diplomatic correspondence of Jean de Montereul and the Brothers de Bellievre vol.1
67. The diplomatic correspondence of Jean de Montereul and the Brothers de Bellievre vol.2
68. The first and second battles of Newbury and the siege of Donnington Castle during the Civil War, 1643-6
69. The garrisons of Shropshire during the civil war, 1642-1648
70. The great civil war of the times of Charles I. and Cromwell
71. The history of the grand rebellion vol.1
72. The history of the grand rebellion vol.2
73. The history of the grand rebellion vol.3
74. The History of the Rebellion and Civil Wars in England Begun in 1641 vol.1
75. The History of the Rebellion and Civil Wars in England Begun in 1641 vol.2
76. The History of the Rebellion and Civil Wars in England Begun in 1641 vol.3
77. The History of the Rebellion and Civil Wars in England Begun in 1641 vol.4
78. The History of the Rebellion and Civil Wars in England Begun in 1641 vol.5
79. The History of the Rebellion and Civil Wars in England Begun in 1641 vol.6
80. The House of Lords during the Civil War
81. The Irish rebellion of 1641, with a history of the events which led up to and succeeded it
82. The king in exile. The wanderings of Charles II from June 1646 to July 1654
83. The King's general in the West. The life of Sir Richard Granville, bart., 1600-1659
84. The last years of the Protectorate, 1656-1658 vol.1
85. The last years of the Protectorate, 1656-1658 vol.2
86. The memoirs of Edmund Ludlow, lieutenant-general of the horse in the army of the commonwealth of England vol.1
87. The memoirs of Edmund Ludlow, lieutenant-general of the horse in the army of the commonwealth of England vol.2
88. The Nicholas papers. Correspondence of Sir Edward Nicholas vol.1
89. The origin of the first Dutch war of the Restoration
90. The parliamentary generals of the great civil war
91. The quarrel between the Earl of Manchester and Oliver Cromwell - an episode of the English Civil War
92. The Royalist Composition Papers vol.1
93. The Royalist Composition Papers vol.2
94. The Royalist Composition Papers vol.3
95. The Royalist Composition Papers vol.4
96. The travels of the King; Charles II in Germany and Flanders, 1654-1660
97. The whole proceedings of the siege of Drogheda and siege of Londonderry
98.Tracts relating to military proceedings in Lancashire during the great civil war
99. With Milton and the cavaliers
100. A letter or an epistle to all well-minded men in England, Wales, and Ireland ; in special to the Parliament and Army
101. Barnstaple and the Northern Part of Devonshire During the Great Civil War
102. Cromwell's Soldier's Catechism
103. Diary of the Marches of the Royal Army During the Great Civil War
104. History of Scots Affairs, from 1637-41 vol.3
105. Memorials of the Civil War. Comprising the Correspondence of the Fairfax Family vol.1
106. Memorials of the Civil War. Comprising the Correspondence of the Fairfax Family vol.2
107. Military memoirs of the great civil war. Being the military memoirs of John Gwynne
108. The Protector ; a vindication
109. London during the great rebellion. Being a memoir of Sir Abraham Reynardson, knt
110. History of Scots affairs, from 1637 to 1641 vol.1
111. History of Scots affairs, from 1637 to 1641 vol.2
112.  Lives of the warriors of the civil wars of France and England, Volume 1
113.  Lives of the warriors of the civil wars of France and England, Volume 2
114.  Memoirs of the Most Renowned James Graham, Marquis of Montrose
115.  Minute Book, War Committee of the Covenanters, Kirkcudbrightshire 1640-1
116.  Montrose and Covenanters vol.1
117.  Montrose and Covenanters vol.2
118.  Numismata Cromwelliana or, The medallic history of Oliver Cromwell, illustrated by his coins, medals, and seals
119.  Scotland and the Protectorate. Letters and papers relating to the military government of Scotland 1654 to 1659
120.  The Cromwellian Settlement of Ireland
121.  The Cromwellian union; papers relating to the negotiations for an incorporating union between England and Scotland, 1651-1652
122.  The life and campaigns of Alexander Leslie, first Earl of Leven 
123. Bellum civile - Hopton's Narrative of his Campaign in the West 1642-44
124. Sussex in the great Civil War and the interregnum, 1642-1660
125. The Confederation of Kilkenny
126. The Diary of Sir Henry Slingsby
127. The narrative of General Venables
128. The Ulster civil war of 1641, and its consequences; with the history of the Irish brigade under Montrose in 1644-46

 You will get the following files:

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Friday, 19 March 2021

Testing times

Testing times indeed. I got the rest of my Wofun boys edged and based yesterday so I thought I’d drag out Mr Callan’s rules and give them a quick run through before starting my follow on ECW campaign.

Since I’ve committed totally to hexon terrain these days I breezily decided to just convert the base width ranges and movement rates given in the rules to hexes, however, the way the foot units are depicted in them is in a long line which meant for me I’d have to spread a single regiment over two hexes.

Bunched up or spread out?


If I bunched them up like the bods on the left of the picture I could just play the rules as is, however if I deployed them over the two hexes, it would mean a few extra tweaks to make things work. I’m still undecided about which course to choose but I gamed the two hex version just to try it out and wasn’t unhappy with how things went. 

Fire combat was largely ineffective unless concentrated and at close range, while coming to push of pike seemed to be the way to force the issue to a speedy conclusion. The game is not counter heavy even with the “advanced rules”... I used a pistol counter to denote parliamentary horse ammo supply, (they get only 1 volley of pistol fire per game) and (since they are only allowed 2 charges per game) a “blown” marker to prevent horse from either side exceeding their allowance.

Being a solo player the “sort of” igougo turn sequence is not a problem...and by “sort of” I mean that sides dice to see who goes first in both fire and movement phases. 

The only real area of uncertainty and contention is in the movement / melee area, where (given the way the rules are written) if I moved into melee with an enemy unit as the first player in a turn to move, during his turn he could move out of melee and disengage before any fighting. My fix is to just pin units in place that have been attacked, but it would have been nice to have had that ironed out officially.

The number of units provided in this, the biggest Wofun offering, is sufficient overall, though I think a few more horse would be useful and I will undoubtedly use the Scottish and Irish regiments as proxy’s from time to time. 

For the forthcoming campaign I expect to have 7 units in a small army, 9 in a medium sized army and 11 in a large army.

Testing testing 123

Any thoughts on what looks best deployment wise (i.e. 1 hex or 2 for foot regiments) would be welcome!

With any luck I can start the campaign next week!

Tararr a bit, for now...(as we say in Brum) or Hwyl, as we say here in the PRoWW.


Tuesday, 9 March 2021

New projects and Wofun thoughts

For the first time in my gaming life, (and much to my surprise) I’ve found myself with several projects “on the go” and even a bonafide lead pile!

The greatly anticipated Wofun order arrived 2 weeks or so ago but I had a huge bout of buyers remorse over the cost and ignored them for a couple of days until I could get over myself. Purchasing the biggest set they do (for the ECW) I’d gone out on a limb and blown £220.00 for the set - only to find I’d been hit with an additional £50 import tax charge before they could be delivered. Ouch. To some that might not be an issue but for those of us retired folk doing a bit of minimum wage labour to fund our gaming hobby that’s a lot of hours on cheese corner I can tell you.

Anywhoo...since their unboxing I’ve been methodically punching them out of their Perspex backing, painting the shiny edges with Vallejo sepia ink and rebasing them on flocked / gravelled edge painted stands. The number of units contained in the set means that this has become a fairly lengthy (and still unfinished) process.

About a third of the force done so far!

The Wofun minis / flats seem to come in two main “styles” one of which is that illustrated by Peter Denis. His images are muted and the tones accurately reflect the general uniform hue’s of the period. They look sharp enough in 28mm (from what I’ve seen) but in 18mm a lot of the detail gets lost in the general “muddieness” of the periods predominant greys and browns - especially so I think when the clear edges (that allow a little light in behind the figure?) are removed as I’ve done. Perhaps we have become too fixated on making our smaller scale mini’s “pop” when viewed from tabletop distance, I don’t know.

Slightly “muddy” mounted dragoon’s

So, are they good value for money? The answer depends on your requirements really. In a traumatic clearing out the barn exercise a few years ago, my mostly complete 15mm Peter Pig ECW army was mistakenly thrown away by well meaning helpers (I’ll be back in therapy for a few weeks again, having just recalled it) so for me the Wofun flats were an instant, just add water, sort of replacement. I also have a grandson who I hope to involve in the hobby and who needs figures he can handle without Grampa having a stroke over broken pikes etc.

Wiser heads like Peter over at a grid based gaming went for the paper flats by the same illustrator which can of course be scaled up and down with a photocopier and an army of any size produced from just the one book purchase. In any weighing up of worth it’s clear to see that £10.99 for the paperboys re sizeable unlimited production potential is hard to match against my £270.00 one off purchase.

I think it’s important at this juncture to point out that contrary to the marketing blurb this is not a cheap introduction into a period you might otherwise not have considered gaming and though I like the flats themselves they don’t look right to me when added as a supplement to an existing 3D force. 

On the plus side the Andy Callan rules that came with the set were really nice. Simple in execution where needed (which I like) but covering all of the nuances like volley fire, pike stands, limited pistol ammo for horse, blown nags etc etc. I’m not sure if they are totally new since Mr Callan has a fairly extensive back catalogue, but they would certainly stand separate publishing in my view. I was so impressed that I shall be using them for the tactical battles in my forthcoming ECW campaign.

The need to get my Wofun bods finished and thus kick off the aforementioned campaign has meant that two other projects have temporarily been put on the back burner.

One is the early Tudor naval campaign against France and Scotland, which has recently suffered from model availability and negative scale creep...

My proxy for the 1512 “Cordeliere” accompanied by a couple of galeasses, and caravels. 18mm pike lads are for size comparison. TD 1:2400

...and the other is project “X” which will scratch an itch of mine but be uniformly loathed by regular readers.

Project “X”

Tararr a bit for now.